Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     6102 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\HBAO_Trial.dll (this message is harmless)
Loading C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\HBAO_Trial.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Lou\Git\Puzzlefish\Builds\Puzzlefish_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.014 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Setting to default shader.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.785921 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 4070 -> priority: 1 
  Thread -> id: 2ca4 -> priority: 1 
  Thread -> id: 2738 -> priority: 1 
  Thread -> id: 1498 -> priority: 1 
