Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\KDTree.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\KDTree.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\pb_Stl.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\pb_Stl.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Triangle.dll (this message is harmless)
Loading C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\Triangle.dll into Unity Child Domain
- Completed reload, in  0.290 seconds
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Lou\Git\GraphicsTech\Builds\Clouds_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1440 59Hz; virtual: 7680x1440 at -2560,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.902911 ms
Lock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can not play a disabled audio source
 
(Filename:  Line: 437)

Unlock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Lock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unlock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4e44 -> priority: 1 
  Thread -> id: 1ce0 -> priority: 1 
